About the Game
- Number of players : 2
- Duration : 10-20 minutes
Introduction
Kharto is inspired by Quarto, a board game for two players invented by a Swiss mathematician
Blaise
Müller edited in 1991 by
Gigamic.
The game is played on a 4×4 board with 16 unique pieces. Players take turns choosing a piece which the
other player must then place on the board. A player wins by placing a piece on the board which forms a
horizontal, vertical, or diagonal row of four pieces, all of which have a common attribute (all small,
all circular, etc.).
Components
- A 4×4 board
- 16 different pieces with 4 different attributes
Game Play
- The first player chooses a piece from the 16 available pieces, and gives it to his opponent.
- The latter places the chosen piece on the board, then chooses a piece from the 15 remaining
pieces.
- On his turn, the first player places the second player's piece on the board, and starts the round
again.
End of the game
- The first player to line up 4 pieces which share the same attribute win.
- When all the pieces have been place, and there's no winner, it's a tie.